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Publications from the Hi5 Lab

The Walls Are Closing in: Postural Responses to a Virtual Reality Claustrophobic Simulation
H Chander, HR Freeman, CM Hill, CR Hudson, A Kodithuwakku, NK Sachini, AJ Turner, JA Jones, AC Knight
Clinical and Translational Neuroscience, 2022

Advancing tangible augmented game objects for use in a golf swing, self-service training environment: Report of Work-in-Progress with a Multidisciplinary Emphasis
A Luczak, JA Jones, R Burch, J Barlow, P Nelsen, SM Grice, M Taquino, M Duclos, C Morgan
2022 IEEE Conference on Virtual Reality and 3D User Interfaces Abstracts and Workshops (VRW), 2022

EEG Electrode Localization Using Off-the-shelf Virtual Reality Systems
Z Garris, M Pettus, D Molsbarger, H Chander, JA Jones
Mississippi Academy of Sciences Proceedings, 2022.

The Influence of Optical Flow on the Perception of Impossible Spaces in Virtual Reality
D Devenney, H Chander, JA Jones
Mississippi Academy of Sciences Proceedings, 2022.

Perception of Target Eccentricity and Depth in Virtual Reality
J Hopper, DM Krum, JA Jones
Mississippi Academy of Sciences Proceedings, 2022.

EEG Electrode Localization Using Off-the-shelf Virtual Reality Systems
Z Garris, M Pettus, D Molsbarger, H Chander, JA Jones
Mississippi Academy of Sciences Proceedings, 2022.

Bacterial Load of Virtual Reality Headsets
B Creel, CJ Rinz-Jones, A Jones, C Jackson
26th ACM Symposium on Virtual Reality Software and Technology, 2020

Asymmetric Effects of the Ebbinghaus Illusion on Depth Judgments
H Finney, JA Jones
IEEE Conference on Virtual Reality and 3D User Interfaces (IEEE VR), 2020.

Latency Detection and Illusion in a Head-Worn Virtual Environment
C Roth, E Luckett, JA Jones
IEEE VR Conference Workshop on Perceptual and Cognitive Issues in AR, 2020.

Unified Library for Dependency-graph Reactivity on Web and Desktop User Interfaces
JPO Marum, HC Cunningham, JA Jones
Proceedings of the 2020 ACM Southeast Conference, 2020.

Dependency Graph-based Reactivity for Virtual Environments
JPO Marum, HC Cunningham, JA Jones
IEEE VR Conference Workshop on Software Engineering and Architectures for Realtime Interactive Systems, 2020.

Chapter 30: A Tinkerer's Perspective on VR Displays
JA Jones
VR Developer Gems, 2019.

A Prototype Visualization Tool for Hurricane Flood Simulations in Virtual Reality
K Tran, Y Zhang, Y Jia, JA Jones
IEEE SoutheastCon, 2019.

A Comparison of Gait Measurement Methods
JA Jones, T Phan
IEEE SoutheastCon, 2019.

Effects of Horizontal Field of View Extension on Spatial Judgments in Virtual Reality
W Panlener, DM Krum, JA Jones
IEEE SoutheastCon, 2019.

Towards a Reactive Game Engine
JP Marum, JA Jones, CH Cunningham
IEEE SoutheastCon, 2019.

Latency Measurement in Head-Mounted Virtual Environments
JA Jones, E Luckett, T Key, N Newsome
IEEE Conference on Virtual Reality and 3D User Interfaces (IEEE VR), 2019.

Metrics for the Evaluation of Tracking Systems for Virtual Environments
E Luckett, T Key, N Newsome, JA Jones
IEEE VR 2019 Workshop on Novel Input Devices and Interaction Techniques, 2019.

Optical and Neural Properties of Vision as Applied to Virtual Reality
JA Jones
IEEE VR 2019 Workshop on Neuroscience & Virtuality, 2019.

Field of View and Forward Motion Discrimination in Virtual Reality
JE Hopper, H, Finney, JA Jones
IEEE VR 2019 Workshop on Neuroscience & Virtuality, 2019.

Orientation Perception in Real and Virtual Environments
JA Jones, JE Hopper, MT Bolas, DM Krum
IEEE transactions on visualization and computer graphics (IEEE TVCG), 2019.

The Depth Light
M McMillian, H Finney, JE Hopper, JA Jones
IEEE Conference on Virtual Reality and 3D User Interfaces (VR), 2018.

Vertical field of view extension and walking characteristics in head-worn virtual environments
JA Jones, DM Krum, MT Bolas
ACM Transactions on Applied Perception (TAP), Volume 14, Issue 2, 2016.

Functional Reactive Augmented Reality: Proof of Concept Using an Extended Augmented Desktop with Swipe Interaction
JP Marum, JA Jones, HC Cunningham
Proceedings of the Eurographics Symposium on Virtual Environments, 2016.

Real-Time Marker Tracking with Microsoft Kinect
A Gunter, A Robb, JA Jones
Proceedings of the Eurographics Symposium on Virtual Environments, 2016.

A schematic eye for virtual environments
JA Jones, D Edewaard, RA Tyrrell, LF Hodges
2016 IEEE Symposium on 3D User Interfaces (3DUI), 221-230

Correction of geometric distortions and the impact of eye position in virtual reality displays
JA Jones, L Cairco Dukes, DM Krum, MT Bolas, LF Hodges
2015 International Conference on Collaboration Technologies and Systems (CTS), 77-83

Investigating the impact of perturbed visual and proprioceptive information in near-field immersive virtual
environment
E Ebrahimi, BM Altenhoff, CC Pagano, SV Babu, JA Jones
Virtual Reality (VR), 2015 IEEE, 171-172

Effects of visual and proprioceptive information in visuo-motor calibration during a closed-loop physical reach task in immersive virtual environments
E Ebrahimi, B Altenhoff, L Hartman, JA Jones, SV Babu, CC Pagano, …
Proceedings of the ACM Symposium on Applied Perception, 103-110

The effect of eye position on the view of virtual geometry
JA Jones, DM Krum, M Bolas
Virtual Reality (VR), 2014 iEEE, 87-88

Automated calibration of display characteristics (ACDC) for head-mounted displays and arbitrary surfaces
JA Jones, L Cairco Dukes, M Bolas
Virtual Reality (VR), 2014 IEEE, 85-86

Peripheral stimulation and its effect on perceived spatial scale in virtual environments
JA Jones, JE Swan, M Bolas
Visualization and Computer Graphics, IEEE Transactions on 19 (4), 701-710

Comparability of narrow and wide field-of-view head-mounted displays for medium-field distance judgments
JA Jones, EA Suma, DM Krum, M Bolas
Proceedings of the ACM Symposium on Applied Perception, 119-119

Improvements in visually directed walking in virtual environments cannot be explained by changes in gait alone
JA Jones, JE Swan II, G Singh, S Reddy, K Moser, C Hua, SR Ellis
Proceedings of the ACM Symposium on Applied Perception, 11-16

Depth judgments by reaching and matching in near-field augmented reality
G Singh, JE Swan, JA Jones, SR Ellis
Virtual Reality Short Papers and Posters (VRW), 2012 IEEE, 165-166

Peripheral visual information and its effect on distance judgments in virtual and augmented environments
JA Jones, JE Swan II, G Singh, SR Ellis
Proceedings of the ACM SIGGRAPH Symposium on Applied Perception in Graphics

Peripheral visual information and its effect on the perception of egocentric depth in virtual and augmented
environments

JA Jones, JE Swan, G Singh, SR Ellis
Virtual Reality Conference (VR), 2011 IEEE, 215-216

Depth judgment tasks and environments in near-field augmented reality
G Singh, JE Swan, JA Jones, SR Ellis
Virtual Reality Conference (VR), 2011 IEEE, 241-242

Depth judgment measures and occluding surfaces in near-field augmented reality
G Singh, JE Swan II, JA Jones, SR Ellis
Proceedings of the 7th Symposium on Applied Perception in Graphics and Visualization

Depth judgment measures and occluders in near-field augmented reality
G Singh, JE Swan II, JA Jones, L Lin, SR Ellis
Proceedings of the 6th Symposium on Applied Perception in Graphics and Visualization

The effects of continued exposure to medium field augmented and virtual reality on the perception of egocentric
depth

JA Jones, JE Swan II, G Singh, J Franck, SR Ellis
Proceedings of the 6th Symposium on Applied Perception in Graphics and Visualization

The effects of virtual reality, augmented reality, and motion parallax on egocentric depth perception
JA Jones, JE Swan II, G Singh, E Kolstad, SR Ellis
Proceedings of the 5th symposium on Applied Perception in Graphics and Visualization

Egocentric depth judgments in optical, see-through augmented reality
JE Swan II, A Jones, E Kolstad, MA Livingston, HS Smallman
IEEE Transactions on Visualization & Computer Graphics, 429-442

main/publications.txt · Last modified: 2022/08/01 21:22 by jones